Wednesday, November 25, 2009
Final Post
Wednesday, November 18, 2009
Architectural Design
Tuesday, November 17, 2009
Ads Fads and Consumer Culture
The devaluation of the power of advertising by advertising agencies and by businesses that use advertising is generally an attempt to escape from regulation by governmental agencies, and to escape from criticisms of being manipulative and, in some cases, antisocial, by consumer groups and other interested parties.
This passage is interesting because I feel like advertising is manipulative, without a doubt. It's just a matter of looking at the right examples. Advertising agencies know the power they have over human thoughts and behavior, and in many instances, the effect is not a positive one. Take any sort of commercial with alcohol or sex--they always seem to encourage this idea that if you buy this product or that product, then you can look like this, have friends like this, or you'll be infinitely more desirable to the opposite sex. It's not a secret that sex sells, and advertising agencies use this knowledge to manipulate their viewers. They know their audience, and they know them very well; it's great for them when they want to market a product, and the impact they have on consumer culture is immense.
2. What do you think were the author's key points?
-Advertising agencies, and those who try to analyze the effects of advertising in consumer culture, all agree that it does have a powerful influence in the world. It can, at times, though not always, have an effect on human behavior.
-Advertising plays a critical, and not to mention huge, role in our economy--in more recent years it has greatly affected the political sphere.
-Advertising agencies usually attract people from the ages of 18 to 49, give or take a few years on each end. And it is used by nearly everyone: charities, labor unions, organizations. The Internet has become a popular way to market things as well.
-Advertising also has a reflective aspect to it. When we look at certain images, we recall certain events and times in our past. We react to what we see in certain ways, and in this way it's also visceral. That natural, instantaneous reaction to something we witness.
-Advertising is a social and cultural phenomenon. When we try to decipher its effect on individuals or small groups of people, we don't get the kind of result that we get when we try to decipher its effect on consumer culture, in a larger sense.
3. Why is it important to have a psychological understanding when it comes to advertising.
It's important to be aware of how advertising effects you on a personal level, and to just be aware that it often does have the power to effect human behavior in some capacity. It can play a role in our decision making, which we should recognize so as not to let ourselves be manipulated by advertisements. We let advertisement effect us in same ways, maybe subconsciously for the most part, in terms of how we think about things. It may change our perception of how we want others to perceive us, or how we perceive others who use or consume certain products.
Sunday, November 15, 2009
Fashion Design
Wednesday, November 11, 2009
Simplicity is Highly Overrated
Saturday, November 7, 2009
Downtown Kalamazoo
Thursday, November 5, 2009
Whyte vs. Gibbs
Whyte City
1. What do you feel were the author's key points in this chapter?
Whyte talked about how people interact with stores from the exterior, how people always seem to be in a rush when they are walking along the street and don't always pay attention to what's going on around them. His other main point is that a street's beauty and appeal comes from the fact that the design doesn't feel forced; it just works. He believes more in simplicity, that less is more and in the end it's really all about function. Similar to what Gibbs said about the shopping malls, he said the more things there are to distract pedestrians, the less likely they are to enter the stores they pass by. And then the more likely a store is to make a sale.
2. Compare Whyte's ideas on design to Norman's concepts that we studied earlier. What's similar? What's different?
Norman's focus was on visceral, behavioral, and reflective design. Whyte focuses a lot on the behavioral aspect of design when he talks about the design of the streets. He focuses on what functions well and what doesn't, and that doesn't always mean something will look pretty. This is something Norman touched on as well--sometimes the things that function the best aren't the most attractive on the outside. Something that Norman didn't touch on much, if at all, was how people, for some reason, like the busyness of the streets. Maybe it's crammed and very loud, but people still like it. They like their usual routine, which often involves a busy street, and they aren't going to go out of their way to change their routine. Whyte also talked a lot about the store's entrance, and how the entrance has a large role in the flow of the street. If the store's exterior is viscerally appealing, they will stop, look a while, then eventually walk in. Norman talked more about just the visceral aspects of the store's design without much analysis of traffic flow. However, both agree that stores need that visual appeal to lure people into their store.
3. Create a checklist, based on Whyte's chapter, that could be used to analyze an urban area.
-Traffic flow on the street
-Does the visceral appeal outweigh the behavioral aspects of the design
-How tall is the building
-Design of the store's exterior (door, entranceway)
-Are there too many distractions that would take people's attention away from the store?
-Are there enough trash cans to discourage people from littering? Dirty streets=people less likely to shop. If the area is too dirty, people won't want to walk in the streets and that will decrease sales.
Sunday, November 1, 2009
Main Street Blog
-Shop windows and signs should always be visible, not blocked by benches, tables, plants, or anything that would obstruct someone's view.
-Things like expensive street lamps and glamorous sidewalk decorations are visually appealing, but more likely than not people will spend more time looking at those sorts of things than the storefronts.
-Benches and tables should never be placed too close together because 1) they attract large groups of people and 2) they get overcrowded easily, especially if they are in a confined space. It is not likely that potential buyers will want to cross through a crowd of teenagers just for one store.
-Streets, sidewalks, and parking lots should always be clean so as not to detract anyone from going into a store or even entering the shopping center. A dirty, unkempt mall often reminds people of crime, which is surely to keep people from shopping. Sufficient lighting and a security presence are ways to eliminate queasy feelings and make people feel safe.
-Shopping centers should be located so that people will have to make left turns to access them. People won't turn into a mall if it means crossing traffic, and usually people shop on their way home from work so shopping centers should be located on the work bound side of the main road.
-Making people want to shop and making them feel comfortable in a certain place begins in the parking lot because that is the first place they go. That means making sure the lots are neat, clean, brightly lit, and full of greenery.
-Usually when people enter a mall, they travel counterclockwise, driving on the right side of the street. Therefore it's wise to make sure that nothing is obstructing the view to the right. It's crucial to keep someone's eye on the storefronts at all times, which is why it's important to steer away from straight roads and instead have roads that twist and turn.
-Clothing stores should never be located next to a restaurant because the smell of food may prevent sales. Clothing displays should never be located on the north side of the street because the sun coming from the south will fade the colors of the clothes.
-Gibbs says that a store only has 8 seconds to catch someone's attention who is walking past their storefront because that's how long (on average) it takes someone to walk past a store's display. That time range decreases drastically when someone is driving.
-Stores should always display what brands they carry because it can make a different in someone entering or not. Brands are what give stores credibility, Gibbs says, so it's important to show the public what you carry.
2. Think critically of Gibbs' argument. Do you think "Main Street" should be a mall?
Gibbs has a good argumet about Main Street. The stores are unassembled, and they will never be a unified place like a mall. People like the comfort of knowing that they have everything they could want in one place, without have to walk outside and across the street to get to another store. Places like main street still prosper because of their history. Maybe, eventually, those "mom and pop" stores Gibbs talks about that prosper in the large mall setting, will someday win against the downtown stores of a Main Street. But I don't think that will be anytime soon.
3. Make your own checklist to judge a Main Street. What things do you think are important?
-cleanliness
-visibility, no storefront obstructions
-well spaced out benches and tables to prevent large crowds and clumps of people
-security guards, or some form of security, should be visibly present so people will feel safe. If people don't feel safe, they won't shop. Also, lighting.
-no distracting odors coming from nearby restaurants because they distract customers and possibly prevent sales.
-signs should give off the right image from the start, that includes making sure the customer knows what brands you sell.
Tuesday, October 27, 2009
Product Packaging
Packaging of a product is extremely important and it relates back to reflective design. Products express who we are; we want packaging that exemplifies our taste, our style, our likes and dislikes. Even if we're buying a bag of coffee, not only does the name brand matter, but how the product looks on the outside. Like in the example on The Cool Hunter website, packaging often has the final say in what consumers buy. If we don't know what brand is best, or are unfamiliar with a certain product, we seek what looks professional, or what looks legitimate based on packaging. Whenever I look for a new hair product, like an anti-frizz or a product for curly hair, packaging plays a huge role. Sometimes I'll go for brands that I'm familiar with, like Aveda, but when those stop doing the job I just scan the hair product isle in stores to find something new. Most of the time I'll end up buying whatever looks legitimate. Color and shape of a bottle are the most convincing factors.
2. What other products have iconic packaging?
Other products that have iconic packaging are: cigarettes, like Marlboro; cereal, namely Kellogg's cereal products like Corn Flakes; ice cream cartons like Ben and Jerry's, Breyers, or Haagen Dazs; Oberweis milk bottles; fast food restaurants are extremely iconic--McDonald's with their red french fries box, White Castle and the blue and white burger boxes; water bottles are extremely iconic--Evian, FIJI, Smart Water; Pepsi; Hershey's chocolate; wine, hard liquor, beer bottles.
3. What usability issues exist for packaging? Give examples of particularly good or bad packaging from a usability perspective.
Usability is essential in packaging because it improves customer satisfaction thus increasing sales. Issues include: how easy is it to open the package, without damaging the product?; how is the product(s) arranged in the package, is it space efficient?; how easily can people recognize the product and understand what it does from first glance?; bad packaging includes: hard-to-open bottles, movie wrappers, Goldfish (the crackers) bags, Pilsbury products like cookie dough or biscuits, anything packaged in plastic that's hard to cut through like light bulbs, tape recorders, toothbrushes, etc.
Sunday, October 25, 2009
Build-A-Bear Workshop
3.
Monday, October 12, 2009
The Science of Shopping
Paco Underhill's intention is not to manipulate the customers. He believes it is the seller who must conform to the needs of the buyer, not the other way around. Sellers must be aware of people's habits and their though process in order to make a good sale. They cannot win people over by forcing them to conform to their standards. If they are able to really understand the customer and his or her tendencies, then they can manipulate their store and their products in the appropriate manner.
More and more stores are trying to find new ways to increase their sales because nowadays, according to the author, customers are unpredictable and more complicated. The seller has to keep up the pace and realize that not everyone has the time to ask for customer assistance or shop for hours on end. The retail business is starting to change little by little, therefore sellers are forced to find new and easier ways to get people to buy things.
For example, in grocery stores, the food that little kids are more likely to want is put on low shelves so they can access it. When a little kid has an easy-to-reach bag of candy in his hand, he'll try to convince his parents to buy it. And more than likely, if the parents are lenient enough, the kid will get his way and the store will have made yet another sale.
Some sellers are trying something called "typing." It's their way to figure out what kinds of products people are more susceptible to buy based on where they live, or based on how they answer a few short questions.
The author then goes on to talk about the shopping gender gap, how women account for seventy percent of the dollar value of all purchases. Women spend more average time in a store than do men, partly because they are more patient, more tolerant, and less easily distracted. Because of this, stores are more likely to be "female friendly." They won't make their displays more geared towards men, or more manly looking.
His next point is about "destination items." These are items that people intend to buy before they walk into a store. These items are most likely to be placed in the back of a store intentionally, so that the customer has to walk past all of those items that they never intended to buy, but that they are tempted to buy once walking past them. On that same note, the most desired products, the items that are most in style at the time, are placed in "zone 3 and 4." These zones are to the right immediately after the entrance, because this is the place where the human eye tends to wander first and everyone is sure to see it. The environment of the store, including the lighting and the color scheme, all have the ability to add or subtract from the overall look of an outfit. They also have the power to alter the way people feel when they walk into a store; a store may seem more or less inviting or overwhelming depending on the environment, and the more inviting a store, the more likely it is that it'll make a sale.
I am not the type of person who is easily persuaded at first. When I walk into the store knowing exactly what I want, I usually am able to go straight to where it is I can find that item. Once I find that item, then I am more likely to be persuaded to buy something in the hot zone. My attention is definitely shifted toward the right when I walk into a store, however I do not feel like I go there right away and end up buying items on impulse. I am manipulated to a certain extent, but it takes a while before I fall into the trap that retail stores set up.
I am easily overwhelmed if a store has a lot to offer and it's not spread out. In cases like that, I almost always just walk in, go to where I know I can find what I'm looking for, then leave once I make a purchase. If a store was more spread out, more inviting, and less cluttered, I would definitely spend more time in there. I do think that I am more likely to buy more items that could go together when they are placed within close proximity. If my intent is to buy a winter jacket, and winter boots are on sale right next to it, I am probably going to at least look at the boots.
1. Welcoming environment; a store is not overwhelming; the design is customer friendly, designed for the customer and not based on the seller's needs.
2. The seller knows what the customer needs. They make it easy for someone to get what they need. They offer assistance and make sure that the essentials are easy to find, and the non-essentials not so obvious, because that's what the customer is there for half the time. However, in the case of a clothing store, it is okay to put the non-essentials towards the front, where they are more recognizable, in order to make a sale.
3. A store knows their audience. If the store is more frequently visited by women, then the displays will be "female friendly" while simultaneously catering to male needs.
4. The store has a target audience in mind and sticks to that target audience when thinking of price and style.
Saturday, October 10, 2009
Web Design
Wednesday, October 7, 2009
Know it All
Thursday, October 1, 2009
Organization and Preparation Tips
1. The author's three most important points are: 1) Remember your audience. Make sure that you keep their interests in mind, tell them what they need to know, and find a way to make the information relevant to their lives. Don't throw too many figures at the audience because that will bore them. 2) Organization and clarity are key. One of the first things you should do to prepare for a presentation is decide what information to include, and what information to leave out. Brainstorm, and write down some ideas with pen and paper before you start with a powerpoint. This will help ensure that the presentation flows smoothly and sticks to one central message. 3) Make it interesting and relatable. Often times, telling a story is a good way to keep the audience's attention. If it's a personal story, most likely it's something others can relate to.
2. Before all, my partner and I need to decide what one message we want to send to our audience. After deciding what the focus will be, we should, like he says, write down the key points we want our audience to walk away with. Throughout the whole process, we'll make sure to keep in mind who our audience is, what they need to know, and why what we have to say is important and relevant. We need to make sure we have sufficient information to present, without boring them with facts and figures. As long as we have enough content and good structure, we should be able to present a logical analysis. The most important thing to remember is confidence. In order to stay confident, we should make sure that we have practiced what we will say and know the information.
3. Presentation preparation and product design both require that the presenter and designer keep an end goal and purpose in mind from the start. Both must keep the audience in mind, fulfilling their expectations and making sure what they are doing relates in some way to their lives. Both must "keep it simple"; the designer shouldn't complicate the design, just like the presenter shouldn't ramble on and throw out useless figures that the audience will forget once the meeting's over. Both have to begin by brainstorming ideas. An idea isn't going to just pop into your head, you have to sit down and come up with ideas before you begin building from nothing.
#2.
I would be interested in exploring the reflective area of design. I think reflective design is the most interesting kind of design because it's all about relationships between people and products, and not just how things function. How people view themselves through what they own, and how others view them through their possessions, is something that extends way beyond design and into other territories, like psychology. Being able to make a connection between design and other areas of study is fascinating.
Monday, September 28, 2009
Emotional Design Pt. 2
Sunday, September 27, 2009
Emotional Design
Norman points out something called the "wow" factor. When someone sees a product that stands out because of size, color or packaging, and is very appealing, he or she is drawn in by its attractiveness. For example, a girl walks into a clothing store and lays eyes on an elegant black dress, and immediately thinks, "I have to have that!" This is an example of the "wow" factor. Norman believes this stems from packaging, the way that certain designs distinguish themselves from others.
Visceral design. Visceral design is a design that attracts someone because of its outward appearance. Norman says, "At the visceral level, physical features--look, feel, and sound--dominate." Visceral designs are all about appealing to the senses; that elegant black dress and sports cars are perfect examples.
Behavioral design. These designs focus primarily on use and operation rather than aesthetics. Norman's main point in this section is designers must understand how people will use a product in order to create a successful product. If something already exists, the designer's job is to observe what flaws remain and what can be improved. In the example of the cup holder, the designer realized, through observation, that people needed a space to put their drinks while driving. The designer would not have known this was needed without close observation. That is something Norman calls enhancement, and there is also innovation. Innovation is much trickier because there is no platform to build from, no previous experiences to learn from, so consumers' needs are less apparent. With either enhancement or innovation, there is a design challenge. People don't always know how to articulate their needs. When they struggle with a certain product, they believe its their own fault and not a design flaw. The design is in fact flawed, and the designer's challenge is to address the needs of the consumers even when they cannot articulate these needs.
Norman's next key point is that a design should be universally usable, and that "usage is the critical test of a product." Some products, like instruments, are not universally usable but are still understandable and function well; this is an exception because learning to play an instrument well isn't something that one can do picking it up the first time. However, a design has succeeded if it can be used by everyone, including the handicapped, the blind, or the deaf.
In regard to behavioral design, Norman points out that many designs fail because the designers and engineers are self-centered. Everything should be human-centered, and designers must learn to look and experience products through the consumer's eyes. This is difficult for them to do because "they know too much and too little." Their minds are so technologically advanced that they cannot possibly use things as normal people would. They see everything differently.
Reflective design. Reflective design is all about the meaning behind objects, the message they convey, and how they connect with the consumers on a personal level. On the other hand, it is about the message the object sends to others, including self-image. In Norman's example of the two watches, one is for aesthetic purposes and the other for more practical purposes. The first is viscerally attractive, and the second is more behavioral. This leads into his third point that reflective design is all in the eye of the beholder.
2. This chapter focuses on how design evokes emotion in the consumer. It does not focus as much on what factors should play a role in good design, but rather the relationship designs have with the consumers. Norman talks a lot about how people have the ability to connect with objects and create memories with them. He writes about devious design and how design plays tricks in our world. This chapter focuses on human interaction with design in our everyday life, in everything from cars and clothes, to supermarkets.
3. Visceral design: My phone broke this summer so I went to at&t to buy a new one. As I was looking through the selection, my eyes immediately went towards the phones with the touch screens. The design was a success because I ended up buying a phone with a touch screen and I wasn't very interested in any others.
Behavioral design: In high school, there were always those girls who carried around purses for bookbags. That was something I never understood because I felt a purse could never carry all of the heavy books I needed for class. Instead, I bought a regular bookbag with shoulder straps which is just what I needed to carry everything. The bag was a success because it held the weight, maybe it wasn't as fashionable as carrying a purse, but I felt I had enough space for the things I needed.
Reflective design: I went to the poster sale in Hicks last week and I ended up buying four posters. I wanted to buy posters that I thought reflect who I am, what I like, what I'm like, and that would say something about my personality. The posters succeeded in doing so because I felt they were a reflection of what I like. Looking at my room, I feel like it really does describe a little part of who I am.